﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Space_Cleaner.SpaceCleaner
{
    class SC_Satellite : SC_SpaceObject
    {
        public SC_Satellite(Vector2 _position, float _mass, Texture2D _texture)
            : base(_position, _mass, 108.0f, _texture)
        {
            size = 0.2f;
            Activated = false;
        }

        public SC_Satellite()
        {
            size = 0.2f;
            Activated = false;
        }

        public override void draw(SpriteBatch _spriteBatch, SC_Display _display)
        {
            base.draw(_spriteBatch, _display);
            drawOrbit(this, _spriteBatch, _display);
        }
    }
}